As usual, posed and set up in Daz Studio. Materials tweaking, lighting and rendering in Octane Render.
I used a HDRI and meshlights for lighting and pathtracing kernel with alpha channel. Postwork in Gimp for resizing, signature and background compositing.
Thanks for viewing and taking time to leave a comment.
Have a great time.
Many thanks too for your comments and favs on my previous image.
Models used :
Victoria 4.2 (Daz3D)
VH_Karin for Victoria 4.2 (Godin)
Chili Hair (Valea)
Cyber Suit for V4 (Xurge3d)
Light Armored Nano Suit for V4 (Xurge3d)
Retro-Futuristic Furniture (coflek-gnorg)
The Lookout (coflek-gnorg)
DM's Inertia (Danie/marforno)